Eyes without a face?

Eyes without a face?

Eye tracking offers many opportunities to improve human computer interaction. But with a nod to the 1960s movie classic, "Eyes without a face" we argue that facial expression tracking is a must for the next generation of VR headsets 

Emteq's technology to create facial expression sensing glasses

Emteq's technology to create facial expression sensing glasses

Smart specs that know when you are smiling are being developed by Emteq to help rehabilitate people with facial paralysis.

The technology – named Facial Remote Activity Monitoring Eyewear (FRAME) – may lend itself to other future applications such as providing feedback on a person's mood if, for instance, they have depression. It may also enable someone who is tetraplegic control a wheelchair.

Hands up for Social VR!

Hands up for Social VR!

Most communication technologies start with business and enterprise uses then transfer in to leisure and social uses. VR will be no different.

The face in Virtual Reality

The face in Virtual Reality

"The addition of this new and exciting science to the surgical armamentarium is an important step and is a virtual certainty"

The quote above is not in response to the recent ground-breaking live VR surgery performed by Shafi Ahmed. In fact I wrote these lines in the British Journal of Surgery 22 years ago. Re-reading the article now, I cringe at my gushing enthusiasm - "it may be five or even 10 years before computers are capable of producing convincing images...". I glossed over the fact that the Silicon Graphics computers required to run the system cost $60,000 or more and the upper end of performance was 15 frames per second.

To many, the current excitement about VR may seem equally overblown, but as I've previously grazed my knees falling off the Hype Cycle, I know that this time it's different...

we have lift off..

we have lift off..

After working in stealth mode for the last few months it's great to be able to announce the launch of our new website to the world. 

It's an exciting time for both Affective Computing and Virtual Reality, and Emteq is lucky to sit at the confluence of these two major movements.

Face: the final frontier

Face: the final frontier

We take for granted the ability to smile, drink without dribbling or kiss a loved one. It's only when things go wrong that we appreciate them. At Emteq, we have developed a technology that has the potential to help people when things go wrong, as well as others in widely differing situations.